Experience Prototyping 2012


5-Week Project, Fall Term

The main educational objective of this class is for the students to learn how to bring (envisioned, present or future) experiences to life via various prototyping skills and techniques. This year's theme - throughout these 5 weeks of hands-on learning - is  motion, and how we can create dynamic movement and interactive behaviors with programmable sliders.

The program for this year's edition is the following:

Week 1: Video prototyping
Week 2: Prototyping with game controllers and input devices
Week 3: Mechanisms and Movement (Interactive objects)
Week 4: Tangible Webz (Interactive Systems)
Week 5: Beyond Prototypes

In addition to developing a mastery of different tools, the students are required to docuement and reflect on their own design activities. Each student has to produce a weekly video report exposing their thoughts and perspective on their work.

More info and details on the  course wiki.

External tutors:
Ruben van Leer and Kay van Vree
Adam Henriksson and Jules Fennis 
Camille Moussette and Mikko Pitkanen 
Adam Meyer and David Sjunnesson (Tellart) 
Daniel Saakes and Stoffel Kuenen

Course responsible: 
Christoffel Kuenen


Week 1 video on video prototyping


Week 1 video: Einblick / Ausblick
Daniel Jansson, Kilian Kreiser, Alexis Morin


Week 2 video:  R-G-B
Shivanjali Tomar , Siri Johansson , Kilian Kreiser 


Week 3 video summary: A Motorized Sliders Odyssey


Week 4 video: Hello World
Clayton Cook, Siri Johansson, Marlene Kettner


Week 5 video: UID Cookie Box
Alexis Morin, Daniel Johansson, Sharon Williams 


Find more experience prototyping videos on the  IxD Vimeo account.